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The witcher 2 for a higher cause
The witcher 2 for a higher cause





the witcher 2 for a higher cause
  1. #The witcher 2 for a higher cause for free
  2. #The witcher 2 for a higher cause Pc

Developing the REDengine simply gave us full, unlimited control over what the technology is capable of," Wójcik adds. We definitely needed something else to work well on consoles.

#The witcher 2 for a higher cause Pc

We found it very hard to do with Aurora, which was rather solely a PC game engine. "We always wanted to release the game on consoles. While The Witcher 2 launched as PC exclusive, the team always had its sights set on multiple platforms. Other considerations also made their way into the decision-making process. While finishing the game, we - the programmers - finally reached a conclusion: it would be much easier to make all those features, if we only had our own tech." They wanted features that weren't so easy to implement in Aurora, and they wanted a lot of them.

the witcher 2 for a higher cause

"While working on The Witcher 1, we quickly got to a point where the technology started to limit the creativity of our designers and artists. The differences forced us to make significant changes to the engine," says CD Projekt RED senior engine programmer Tomek Wójcik. The thing is, in many aspects, The Witcher isn't like any BioWare game. "Aurora is a great engine, well-suited to BioWare-like RPGs. In producing this new RPG, the studio turned to an existing engine to provide the technological underpinnings - BioWare's Aurora - but as development continued, it became clear that while accomplished enough in its own right, the bought-in platform wasn't entirely the right fit for the team. However, the tale really begins during the development of game's predecessor - CD Projekt RED's debut outing for super-powered monster-slayer Geralt of Rivia. The story behind The Witcher 2 is almost as epic as the plot of the hugely successful RPG itself - a tale of how an independent Polish studio created one of the most technologically advanced PC games in existence and then somehow converted it across to the Xbox 360, retaining and indeed adding to the original gameplay and bringing across the vast majority of the game's phenomenal visuals. With that in mind, we decided to republish our article on the game's technological genesis, first published in May 2012. It's a welcome gift and well worth checking out on either console, especially as it runs rather well on the new Microsoft console.

#The witcher 2 for a higher cause for free

This week, Microsoft re-released The Witcher 2: Assassin of Kings via backward compatibility, and for a limited time, the game is available to download for free for Xbox 360 and Xbox One owners in selected regions.







The witcher 2 for a higher cause